585 research outputs found

    A new construction for a QMA complete 3-local Hamiltonian

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    We present a new way of encoding a quantum computation into a 3-local Hamiltonian. Our construction is novel in that it does not include any terms that induce legal-illegal clock transitions. Therefore, the weights of the terms in the Hamiltonian do not scale with the size of the problem as in previous constructions. This improves the construction by Kempe and Regev, who were the first to prove that 3-local Hamiltonian is complete for the complexity class QMA, the quantum analogue of NP. Quantum k-SAT, a restricted version of the local Hamiltonian problem using only projector terms, was introduced by Bravyi as an analogue of the classical k-SAT problem. Bravyi proved that quantum 4-SAT is complete for the class QMA with one-sided error (QMA_1) and that quantum 2-SAT is in P. We give an encoding of a quantum circuit into a quantum 4-SAT Hamiltonian using only 3-local terms. As an intermediate step to this 3-local construction, we show that quantum 3-SAT for particles with dimensions 3x2x2 (a qutrit and two qubits) is QMA_1 complete. The complexity of quantum 3-SAT with qubits remains an open question.Comment: 11 pages, 4 figure

    Not So SuperDense Coding - Deterministic Dense Coding with Partially Entangled States

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    The utilization of a dd-level partially entangled state, shared by two parties wishing to communicate classical information without errors over a noiseless quantum channel, is discussed. We analytically construct deterministic dense coding schemes for certain classes of non-maximally entangled states, and numerically obtain schemes in the general case. We study the dependency of the information capacity of such schemes on the partially entangled state shared by the two parties. Surprisingly, for d>2d>2 it is possible to have deterministic dense coding with less than one ebit. In this case the number of alphabet letters that can be communicated by a single particle, is between dd and 2d. In general we show that the alphabet size grows in "steps" with the possible values d,d+1,...,d2−2 d, d+1, ..., d^2-2 . We also find that states with less entanglement can have greater communication capacity than other more entangled states.Comment: 6 pages, 2 figures, submitted to Phys. Rev.

    Counting Hyperbolic Manifolds

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    The Influence of 5% KOH Immersion for Seaweed as Raw Materials for Air Freshener Gel

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    The effect of submersion KOH 5% for seaweed as raw materials products air freshener gel has been studied. Seaweed in Indonesia has a big potentially and it is commonly used in food products, beverages, pharmaceuticals and cosmetics. This research aims to use seaweed as a feedstock gel air freshener. Soaking seaweed with KOH was conducted to determine the nature of the water content and gel strength of the gel air freshener products generated given the scent of oranges and cloves. KOH concentration used was 5%. The results showed the water content of seaweed with KOH soaked lower than without KOH, whereas the gel strength with marinated seaweed KOH higher than without KOH. The results of organoleptic test, in this case the sense of smell, the air freshener gel product indicates that the product that uses citrus scent perfuming/lemon, panelists preferred more than the product is scented gel air freshener clove oil

    Deterministic and Probabilistic Binary Search in Graphs

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    We consider the following natural generalization of Binary Search: in a given undirected, positively weighted graph, one vertex is a target. The algorithm's task is to identify the target by adaptively querying vertices. In response to querying a node qq, the algorithm learns either that qq is the target, or is given an edge out of qq that lies on a shortest path from qq to the target. We study this problem in a general noisy model in which each query independently receives a correct answer with probability p>12p > \frac{1}{2} (a known constant), and an (adversarial) incorrect one with probability 1−p1-p. Our main positive result is that when p=1p = 1 (i.e., all answers are correct), log⁡2n\log_2 n queries are always sufficient. For general pp, we give an (almost information-theoretically optimal) algorithm that uses, in expectation, no more than (1−ή)log⁡2n1−H(p)+o(log⁡n)+O(log⁡2(1/ή))(1 - \delta)\frac{\log_2 n}{1 - H(p)} + o(\log n) + O(\log^2 (1/\delta)) queries, and identifies the target correctly with probability at leas 1−ή1-\delta. Here, H(p)=−(plog⁡p+(1−p)log⁡(1−p))H(p) = -(p \log p + (1-p) \log(1-p)) denotes the entropy. The first bound is achieved by the algorithm that iteratively queries a 1-median of the nodes not ruled out yet; the second bound by careful repeated invocations of a multiplicative weights algorithm. Even for p=1p = 1, we show several hardness results for the problem of determining whether a target can be found using KK queries. Our upper bound of log⁡2n\log_2 n implies a quasipolynomial-time algorithm for undirected connected graphs; we show that this is best-possible under the Strong Exponential Time Hypothesis (SETH). Furthermore, for directed graphs, or for undirected graphs with non-uniform node querying costs, the problem is PSPACE-complete. For a semi-adaptive version, in which one may query rr nodes each in kk rounds, we show membership in Σ2k−1\Sigma_{2k-1} in the polynomial hierarchy, and hardness for Σ2k−5\Sigma_{2k-5}

    An O(n^3)-Time Algorithm for Tree Edit Distance

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    The {\em edit distance} between two ordered trees with vertex labels is the minimum cost of transforming one tree into the other by a sequence of elementary operations consisting of deleting and relabeling existing nodes, as well as inserting new nodes. In this paper, we present a worst-case O(n3)O(n^3)-time algorithm for this problem, improving the previous best O(n3log⁥n)O(n^3\log n)-time algorithm~\cite{Klein}. Our result requires a novel adaptive strategy for deciding how a dynamic program divides into subproblems (which is interesting in its own right), together with a deeper understanding of the previous algorithms for the problem. We also prove the optimality of our algorithm among the family of \emph{decomposition strategy} algorithms--which also includes the previous fastest algorithms--by tightening the known lower bound of Ω(n2log⁥2n)\Omega(n^2\log^2 n)~\cite{Touzet} to Ω(n3)\Omega(n^3), matching our algorithm's running time. Furthermore, we obtain matching upper and lower bounds of Θ(nm2(1+log⁥nm))\Theta(n m^2 (1 + \log \frac{n}{m})) when the two trees have different sizes mm and~nn, where m<nm < n.Comment: 10 pages, 5 figures, 5 .tex files where TED.tex is the main on

    Efficient Dynamic Approximate Distance Oracles for Vertex-Labeled Planar Graphs

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    Let GG be a graph where each vertex is associated with a label. A Vertex-Labeled Approximate Distance Oracle is a data structure that, given a vertex vv and a label λ\lambda, returns a (1+Δ)(1+\varepsilon)-approximation of the distance from vv to the closest vertex with label λ\lambda in GG. Such an oracle is dynamic if it also supports label changes. In this paper we present three different dynamic approximate vertex-labeled distance oracles for planar graphs, all with polylogarithmic query and update times, and nearly linear space requirements

    Linear-Space Approximate Distance Oracles for Planar, Bounded-Genus, and Minor-Free Graphs

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    A (1 + eps)-approximate distance oracle for a graph is a data structure that supports approximate point-to-point shortest-path-distance queries. The most relevant measures for a distance-oracle construction are: space, query time, and preprocessing time. There are strong distance-oracle constructions known for planar graphs (Thorup, JACM'04) and, subsequently, minor-excluded graphs (Abraham and Gavoille, PODC'06). However, these require Omega(eps^{-1} n lg n) space for n-node graphs. We argue that a very low space requirement is essential. Since modern computer architectures involve hierarchical memory (caches, primary memory, secondary memory), a high memory requirement in effect may greatly increase the actual running time. Moreover, we would like data structures that can be deployed on small mobile devices, such as handhelds, which have relatively small primary memory. In this paper, for planar graphs, bounded-genus graphs, and minor-excluded graphs we give distance-oracle constructions that require only O(n) space. The big O hides only a fixed constant, independent of \epsilon and independent of genus or size of an excluded minor. The preprocessing times for our distance oracle are also faster than those for the previously known constructions. For planar graphs, the preprocessing time is O(n lg^2 n). However, our constructions have slower query times. For planar graphs, the query time is O(eps^{-2} lg^2 n). For our linear-space results, we can in fact ensure, for any delta > 0, that the space required is only 1 + delta times the space required just to represent the graph itself

    Fixed Point and Aperiodic Tilings

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    An aperiodic tile set was first constructed by R.Berger while proving the undecidability of the domino problem. It turned out that aperiodic tile sets appear in many topics ranging from logic (the Entscheidungsproblem) to physics (quasicrystals) We present a new construction of an aperiodic tile set that is based on Kleene's fixed-point construction instead of geometric arguments. This construction is similar to J. von Neumann self-reproducing automata; similar ideas were also used by P. Gacs in the context of error-correcting computations. The flexibility of this construction allows us to construct a "robust" aperiodic tile set that does not have periodic (or close to periodic) tilings even if we allow some (sparse enough) tiling errors. This property was not known for any of the existing aperiodic tile sets.Comment: v5: technical revision (positions of figures are shifted
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